saveimage
This function is used to save image to a file.
void saveimage(
LPCTSTR strFileName,
IMAGE* pImg = NULL
);
Parameters
strFileName
Specify the file name. The file name extension represents the saved picture format, which supports the bmp / gif / jpg / png / tif format. Existing files will be overwritten.
pImg
A pointer to the IMAGE object. If NULL, represents the graphics window.
Return Value
None
Examples
The following example saves the contents of the graphics window as "D: \test.bmp":
#include <graphics.h>
#include <conio.h>
int main()
{
// Initialize the graphics window
initgraph(640, 480);
// Draw an image
outtextxy(100, 100, _T("Hello World!"));
// Save a drawn image
saveimage(_T("D:\\test.bmp"));
// Press any key to exit
_getch();
closegraph();
}